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Depot Games: Mappy map editor
Project Status: Completed Highest Popularity: #8 during January 2011 Links: Web Site Category: Utilities Developers: Robin Burrows Ports: Windows Source Code: Not Available Author's Description: Multiplatform map editor and playback source, some features: Single FMP file format (0.5) compatible with all versions of Mappy and playback libraries User definable MAP file format for compatibility with other systems Supports 8/15/16/24/32bit colour modes Supports all resolutions Supports still and animated tiles Supports tile sizes of 8*8 upto 128*128, including non-square tiles 30000 tiles, AND 2048 anims available Can edit maps with rectangular, isometric, hexagonal and other shape tiles Easy to use interface Fill (with still/animated blocks, brush (multi-block) and random from brush) Zoom (1x, 2x and 4x) Hotkeys and keyboard shortcuts, inc pickblock and next/prev tile New, Cut, Copy and Paste Brush an area, then draw with it! Various playback libraries to use with your games to load and display the FMP map file All colourdepths converting (display 8bit maps on 16bit screens? no problem) Import and Export individual components Resize map array with recentering (nice) Undo (and Undo-undo :) Grid, for easy positioning/tile recognition Onion skin transparency Tidyup/space functions, gets rid of unused data Map information, see exactly how much space things are using DirectX preview Layers, 4 for each block, 8 in the map including transparency and depth. Expansive and useful documentation (surely the best feature?) Downloads
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Public Opinion Overall Rating: 9.0
The Developer
Robin Burrows
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