ALLEGRO_VERTEX_ELEMENT
typedef struct ALLEGRO_VERTEX_ELEMENT ALLEGRO_VERTEX_ELEMENT;
Introduced in 5.0.0
A small structure describing a certain element of a vertex. E.g. the position of the vertex, or its color. These structures are used by the al_create_vertex_decl function to create the vertex declaration. For that they generally occur in an array. The last element of such an array should have the attribute field equal to 0, to signify that it is the end of the array. Here is an example code that would create a declaration describing the ALLEGRO_VERTEX structure (passing this as vertex declaration to al_draw_prim would be identical to passing NULL):
/* On compilers without the offsetof keyword you need to obtain the
* offset with sizeof and make sure to account for packing.
*/
ALLEGRO_VERTEX_ELEMENT elems[] = {
{ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_3, offsetof(ALLEGRO_VERTEX, x)},
{ALLEGRO_PRIM_TEX_COORD_PIXEL, ALLEGRO_PRIM_FLOAT_2, offsetof(ALLEGRO_VERTEX, u)},
{ALLEGRO_PRIM_COLOR_ATTR, 0, offsetof(ALLEGRO_VERTEX, color)},
{0, 0, 0}
};
ALLEGRO_VERTEX_DECL* decl = al_create_vertex_decl(elems, sizeof(ALLEGRO_VERTEX));
Fields:
- attribute - A member of the ALLEGRO_PRIM_ATTR enumeration, specifying what this attribute signifies
- storage - A member of the ALLEGRO_PRIM_STORAGE enumeration, specifying how this attribute is stored
- offset - Offset in bytes from the beginning of the custom vertex structure. C function offsetof is very useful here.
See also: al_create_vertex_decl, ALLEGRO_VERTEX_DECL, ALLEGRO_PRIM_STORAGE
Examples: ex_prim
Most helpful discussions: