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Thread locks too soon |
bamccaig
Member #7,536
July 2006
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Uh huh. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Eric Johnson
Member #14,841
January 2013
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What'd you guys think of E3 this year? I'm cautiously looking forward to Bethesda Game Studio's Fallout 76, and Rage 2 looks pretty good. Nintendo's showing was underwhelming. Just two 1st-party games shown: another Mario Party and another Smash Bros. game. Also, there was no mention of the 3DS. I wonder if Nintendo will officially retire it soon.
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bamccaig
Member #7,536
July 2006
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I don't ever make a fuss about that. I figure the games that are worth my time I'll discover naturally. I would like to have a PS4 for some sequels, but I cannot justify the purchase at the moment so I'll probably wait a few years and see if I can get one cheaper and hope it lasts me long enough to enjoy what I'm missing. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Chris Katko
Member #1,881
January 2002
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I'm the same way. I don't have time to keep up with games that might not even be any good. Much of the time, E3 games aren't even real games. They're just CG made to look like a game: ::cough::Colonial Marines::cough:: Fun fact: They're also rendered using ray tracing, so the lighting is a thousand times better and more realistic. On the otherhand, Unreal 4 actually supports Global Illumination. So we're finally using a lighting model that approximates reality: NOTE: This stuff is LIVE. Rendered on a real videocard. The most unrealistic part of the game/simulation... is the mouse-controlled eye movement! The following are U4 tech demos which are "live", but, definitely scripted cutscenes. So there may be "cheating" that requires the camera to be in an exact spot, as opposed to a fully dynamic simulation. (There could also be ZERO cheating. I don't know!) (Note "invisibility cloak" at 0:45 which, IIRC, is severely using global illumination whereas without it would need to be hacked in)[edit] [edit] Oagsmdsagkdgshaokdgsah -----sig: |
MiquelFire
Member #3,110
January 2003
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I recently updated my website to include the SpeedHack/TINS games I hadn't uploaded there yet and saw that the zip to what happens to be my most recent game had the title misspelled. Was too lazy to fix. --- |
bamccaig
Member #7,536
July 2006
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"Synthetic Human" said: ...AND an unprecedented level of detail in my eyes, skin, and hair. ...What about the vag, though? I know I'm not the only one that thought it. Also, it actually doesn't quite look real. It would be more impressive if you saw the actress performance next to the digital one. What I noticed when the LotR guy or whatever was "performing" and it was being transformed into the "alien" model it lost all of the subtleties of the mouth movement. So either it's not true to life and just an approximation, or they had to redub it afterward. In any case, I'm smelling a lot of bullshit right now. We'll just have to wait and see how it translates into real games in the future. I won't hold my breath. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Eric Johnson
Member #14,841
January 2013
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Those are some pretty graphics, Chris. I'd rather games focus more attention on game-play rather than visuals though. Especially in games where the goal is to be as photo-realistic as possible. Most photo-realistic games do not age well. I much prefer more stylized visuals. Just take The Wind Waker and Twilight Princess for example (both Zelda games). The former released in 2002, and the latter in 2006. Despite this, The Wind Waker has aged much better and still looks good today compared to Twilight Princess, and this is due to the former opting for a cartoon art style while the latter went for a good-for-the-time photo-realistic art style. This is even more evident in both games' HD remasters, where The Wind Waker still looked much better and newer than Twilight Princess, and it mostly boils down to art style. Though I imagine this will be less of an issue as graphics technologies continue to improve in the future. Also, even though the CG girl looks quite real, it still doesn't look absolutely real. It looks good, but still approaches the uncanny valley some. Her skin looks slightly wet or like it's made of some material better suited for a creepy doll. It just feels off. I wouldn't say she looks creepy, but it's close. Probably more mesmerizing than anything though.
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Chris Katko
Member #1,881
January 2002
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Yeah, it's not perfect. But it's getting vastly better! I remember a 5-10 period of 3D graphics claiming to be better but really... looking essentially unchanged. Now we're finally exploring newer lighting models. -----sig: |
bamccaig
Member #7,536
July 2006
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One thing that needs to be recognized is that real is not perfect. For something to look real, it usually cannot be perfect. Typically video game characters are designed to be perfect. Unfortunately, perfect sells very well, even though it's less real. It's not every day that we get legitimate characters that are flawed or less than perfect. When we do they're usually gems though. Basketball-sized breasts in pornography is basically the same thing. This has probably rarely, if ever, happened in real life. I personally think they look ugly. It almost seems like everybody is coerced to think they're great so they're not called a faggot (Firefox is trying to correct my spelling, as if I haven't typed it enough in online gaming). It seems like "normal" people prefer to act in a way that everybody else agrees with, but unfortunately they aren't steering towards a true group consensus which should bias towards good decisions, but they elect the biggest idiots to be the group leaders and everybody has to follow them. It's basically politics. Attractive Asian girl is kind of a win on every checklist. Not that I'm for "fat positivity" or whatever it's called, but the reality is that they'd have a lot more difficulty selling the quality of the graphics on a fat chick. Let that sink in for a second before you blow your load. Your brain is easily fooled. We're probably watching most of these videos in SD or maybe HD at best unless you go out of your way to select 4K. And yet somehow they look amazing even in SD. It's the same basic tricks that have been played for a decade and beyond. What's notable is that I didn't see any actual games there. Not even real game demos. Just graphics demonstrations. And I bet you they cheat as much as possible. I just started playing The Witcher 3. I was impressed by the demos back when it was new, and had the impression that it was a more impressive Skyrim. It kept going on sale on GOG DRM free and so I finally bit. Started playing it and I'm extremely underwhelmed. It seems not at all to be what I was baited by. It might not be a waste of money at the price that I paid (I think about $25 or less), but I'd be rather upset if I paid full price. At least so far. Mind you, I'm completely new to the Witcher series. But if they reached me with marketing they were obviously targeting me because I didn't seek them out. So they'll take my criticisms and like it. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Chris Katko
Member #1,881
January 2002
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bamccaig said: I personally think they look ugly. I think much of the newer culture post-90's has realized that "more isn't always better". We can literally listen to or watch unlimited TV/radio/media/etc now and we know it's not healthy or the best. Likewise, we've seen "labratory sized boobs" and they're not attractive. I'm sure there's niche people with niche perversions. But I don't think most people (or at least I don't) like "bimbos" in the "reddit bimbo subreddit" sense, which are surgically altered, exaggerated forms with balloon boobs and crazy duck lips. (Google "reddit bimbos" at your own peril/prerogative.) For example (not nude): https://i.redditmedia.com/9-Ya_Tal0tbmA6lCehDRPPTVCP826BX4VCKp01o8tpI.jpg?fit=crop&crop=faces%2Centropy&arh=2&w=640&s=3a57fcfbe0f6a42d326436676b9bb528 That's not attractive to me at all. Hell, it seemed like whatever "free" porn you could access in the late-90's/early-00's, when I was in my teenage prime, was all nasty stuff. I'd scroll window after window just wincing, looking for something remotely pretty who wasn't doing some really sick stuff. I think society is rightly rejecting the california-centric worldview of bimbos. -----sig: |
MiquelFire
Member #3,110
January 2003
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I remember getting the Witcher 3 for free because that happened to be some deal with a video card I bought. (Actually, I think the timing had it so I basically "pre-ordered" it. I remember having to download the GOG client to download the game as well.) Graphically, I was amazed at how much detail was being put into games now, and that was it. I felt the game wasn't a game that targeted me, so I didn't play too long. If it was for the card I have now, I most likely wanted to play GTA V at a higher quality than the card it replaced. --- |
Chris Katko
Member #1,881
January 2002
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So, have we made enough replies for Matt to officially change the lockout time? -----sig: |
bamccaig
Member #7,536
July 2006
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I'm betting we're going to need either 32769 or 2147483649 posts for that to happen... -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
MiquelFire
Member #3,110
January 2003
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Seems like that will be the case. --- |
bamccaig
Member #7,536
July 2006
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Though it's 2018 so maybe we'd need 9223372036854775809... -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
MiquelFire
Member #3,110
January 2003
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bamccaig said: Though it's 2018 so maybe we'd need 9223372036854775809... The DB storage might not be using anything higher than 32-bit lengths, so the overflow may be much sooner than that. Unless he used a type that actually upgrade during a standard MySQL update (assuming that's what's being used) --- |
bamccaig
Member #7,536
July 2006
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I believe it used to be MySQL, but there's no guarantee that it still is (but I would bet on it). -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Edgar Reynaldo
Major Reynaldo
May 2007
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bamccaig said: I'm betting we're going to need either 32769 or 2147483649 posts for that to happen... In that case, it's going to take around 12,640 (32768/(2590/(06/21/2018 - 9/26/2015)) days at this rate... OMG this thread has been open for 999 days!!!!!111111lllllll My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
Neil Roy
Member #2,229
April 2002
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Eric Johnson
Member #14,841
January 2013
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Edgar Reynaldo said: OMG this thread has been open for 999 days!!!!!111111lllllll Feels good to be a part of history. Now let's reach 9999 days!
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Edgar Reynaldo
Major Reynaldo
May 2007
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Your descendants damn well better be Allegro. CC Forum members or they'll be hell to pay You forgot the commandant to be fruitful and multiply My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
MiquelFire
Member #3,110
January 2003
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Edgar Reynaldo said: Your descendants damn well better be Allegro. CC Forum members or they'll be hell to pay You forgot the commandant to be fruitful and multiply Oh, I didn't forget, I just chose to ignore it. --- |
Eric Johnson
Member #14,841
January 2013
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Edgar Reynaldo said: You forgot the commandant to be fruitful and multiply Too bad there aren't any girls here.
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Edgar Reynaldo
Major Reynaldo
May 2007
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Eric Johnson said: Too bad there aren't any girls here. Says the blob with the club. It was your job to bring them here. My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
Eric Johnson
Member #14,841
January 2013
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Edgar Reynaldo said: Says the blob with the club. It was your job to bring them here. That's an eyepatch, not a club. I'll ask my sister to join. That'd be a start. Edit
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