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AHHH Stuck! |
SpeeS3
Member #7,939
November 2006
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I had a lot of great ideas for games but its getting hard to do i had high expectations but i think i need some smaller stuff then this: Ultament Destruction : Dawn of War (FPS Game (plans for JFBUILD) and KenBUILD XTetris - Xtreme Tetris with more Music, STA(state of the art) Graphics and more] Treasure HUnt : RPG BomberMan 2007: Bomberman with more levels and DOS PORTS Most i just need a good Dungeon Engine and Tetris... Dunno how 2 randomize blocks! |
23yrold3yrold
Member #1,134
March 2001
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random_block = rand() % 7; -- |
Onewing
Member #6,152
August 2005
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Quote: AHHH Stuck! God bless you! Anyway, try rephrasing your original post in the form of a question. ------------ |
23yrold3yrold
Member #1,134
March 2001
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Just read the posts he's made so far on the forum. This guy is more random than piccolo .... -- |
HardTranceFan
Member #7,317
June 2006
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Hehehe. My thoughts exactly -- |
Matthew Dalrymple
Member #7,922
October 2006
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Quote: ... Dunno how 2 randomize blocks!
Now do you mean you don't know the right syntax for this in your programming language or you don't understand the concept? May I suggest taking a big step back and try out RPG Maker. Play around with this, but try and make something that it isn't commonly used for making. Those were the days, when making a CBS/CMS was my main prioroty. =-----===-----===-----= |
FMC
Member #4,431
March 2004
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Quote: Those were the days, when making a CBS/CMS was my main prioroty.
Amen: (p.s. forget the lame names [FMC Studios] - [Caries Field] - [Ctris] - [Pman] - [Chess for allegroites] |
Onewing
Member #6,152
August 2005
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My "game-making" days went something like: QBASIC --> RPG Maker --> Console Programs (C/C++) --> Very Simple programs with assembly --> allegro --> Game Maker ------------ |
SpeeS3
Member #7,939
November 2006
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What Games should i start with? of and how do i use mappyAL to make RPGs to Save Maps? also i got DevCPP and Core MINGW32 |
Onewing
Member #6,152
August 2005
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Quote: What Games should i start with? Pong. I'm serious. Start with a pong clone, submit it here and get some much needed feedback. If you think Pong is trivial, it may be, in which case it shouldn't take you a day to program. Then, move up to a Tetris clone, which will provide some unique challenges. Then, do a Vertical Scroller type game and lastly, a platformer (like the original Marios). After that, you should have learned enough to start doing some of your own ideas. Good luck. ------------ |
SpeeS3
Member #7,939
November 2006
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Cool... |
Kikaru
Member #7,616
August 2006
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V-Scroller is like 1941. |
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