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AHHH Stuck!
SpeeS3
Member #7,939
November 2006

I had a lot of great ideas for games but its getting hard to do

i had high expectations but i think i need some smaller stuff then this:

Ultament Destruction : Dawn of War (FPS Game (plans for JFBUILD) and KenBUILD

XTetris - Xtreme Tetris with more Music, STA(state of the art) Graphics and more]

Treasure HUnt : RPG

BomberMan 2007: Bomberman with more levels and DOS PORTS

Most i just need a good Dungeon Engine and Tetris... Dunno how 2 randomize blocks!

23yrold3yrold
Member #1,134
March 2001
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random_block = rand() % 7;
But yeah. Try to start small or you get discouraged fast.

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

Onewing
Member #6,152
August 2005
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Quote:

AHHH Stuck!

God bless you!

Anyway, try rephrasing your original post in the form of a question.

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Solo-Games.org | My Tech Blog: The Digital Helm

23yrold3yrold
Member #1,134
March 2001
avatar

Just read the posts he's made so far on the forum. This guy is more random than piccolo ....

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

HardTranceFan
Member #7,317
June 2006
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--
"Shame your mind don't shine like your possessions do" - Faithless (I want more part 1)

Matthew Dalrymple
Member #7,922
October 2006
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Quote:

... Dunno how 2 randomize blocks!

Now do you mean you don't know the right syntax for this in your programming language or you don't understand the concept? May I suggest taking a big step back and try out RPG Maker. Play around with this, but try and make something that it isn't commonly used for making. Those were the days, when making a CBS/CMS was my main prioroty.
FYI: CBS and CMS are Custom Battle and Menu System :-/

=-----===-----===-----=
I like signatures that only the signer would understand. Inside jokes are always the best, because they exclude everyone else.

FMC
Member #4,431
March 2004
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Quote:

Those were the days, when making a CBS/CMS was my main prioroty.

Amen:
{"name":"gioco.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/8\/a8b7783b421b342095b7a778cf0e27b2.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/8\/a8b7783b421b342095b7a778cf0e27b2"}gioco.jpg
{"name":"menu.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/6\/d6dcc481a4f195c1e127cca3b55e9318.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/6\/d6dcc481a4f195c1e127cca3b55e9318"}menu.jpg
{"name":"musiche.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/6\/f651104bdce505d11224a51f7fe99e5e.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/6\/f651104bdce505d11224a51f7fe99e5e"}musiche.jpg
{"name":"selezione1.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/d\/8d02053b8bcdc676871339bf83738316.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/d\/8d02053b8bcdc676871339bf83738316"}selezione1.jpg
Back from good old 2002 :)
All "hand-scripted" in RPGMaker2K

(p.s. forget the lame names ;))

[FMC Studios] - [Caries Field] - [Ctris] - [Pman] - [Chess for allegroites]
Written laws are like spiders' webs, and will, like them, only entangle and hold the poor and weak, while the rich and powerful will easily break through them. -Anacharsis
Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover. -Mark Twain

Onewing
Member #6,152
August 2005
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My "game-making" days went something like:

QBASIC --> RPG Maker --> Console Programs (C/C++) --> Very Simple programs with assembly --> allegro --> Game Maker

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Solo-Games.org | My Tech Blog: The Digital Helm

SpeeS3
Member #7,939
November 2006

What Games should i start with? of and how do i use mappyAL to make RPGs to Save Maps? also i got DevCPP and Core MINGW32

Onewing
Member #6,152
August 2005
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Quote:

What Games should i start with?

Pong. I'm serious. Start with a pong clone, submit it here and get some much needed feedback. If you think Pong is trivial, it may be, in which case it shouldn't take you a day to program. Then, move up to a Tetris clone, which will provide some unique challenges. Then, do a Vertical Scroller type game and lastly, a platformer (like the original Marios). After that, you should have learned enough to start doing some of your own ideas.

Good luck.

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Solo-Games.org | My Tech Blog: The Digital Helm

SpeeS3
Member #7,939
November 2006

Cool...
BTW... Is a V-Scroller like KETM (Kill Everything that moves) or 1941?

Kikaru
Member #7,616
August 2006
avatar

V-Scroller is like 1941.
I would start with Pong. Then add some cool stuff to it. I once made a Pong clone in VB that let the player change the game speed, number of balls, size of paddles, control method of paddles, and point values for each goal through a consol. It was fun. :)

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