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Depot Games: Zacman

Current Version: 0.7

Project Status: Beta Release

Links: Web Site

Category: Pacman

Developers: S G

Number of Players: 1

Ports:

Source Code: Not Available

Author's Description: Everybody should write a pacman clone at some stage, right?

So here's my version - Zacman.

Move your zacman around the maze. Try to eat all the dots, and grab the fruit if you can. When you eat a (flashing) powerpill, the ghosts turn blue for a few seconds, and then your zacman can eat them.

Inky, Blink, Pinky and Clyde are back!

Windows and Linux binaries are available at www.silentshark.co.uk - click on the Download link.

What's New:

0.7
Update - Dec 2009 - very minor tweak, to ensure more consistent performance on slower machines.
Also, another minor tweak, to movement of the zacman, so you no longer have to hold down a key to travel in a specific direction. (Thanks, JWJ for the suggestion!)

0.5
Update - Aug 2009 - nicer smoothing of the maze.. experimenting with Allegro's sprite rotation capabilities (means we need to load in fewer bitmaps). More zacs and ghosts on the landing page, for giggles

0.4
Update - Aug 2009 - transparencies added to main sprites - things are nicely smoother now, with none of the block "overlaps" in previous versions

Screenshots
Title screen
Title screen
Public Opinion
The Developer
S G
S G (View Profile)