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[TINS] Voting Hurdles |
Onewing
Member #6,152
August 2005
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Hey all! I got really busy with things after the competition and haven't had a chance to sit down and properly review all the games. I'm having some troubles getting things to work in a Mac environment. I've got a Windows 10 virtual environment setup via VirtualBox. This allowed me to play entheh's entry. I got SiegeLord's entry working on Mac. I can't get Allefant's or Amarillion's to work. I didn't do any allegro setup on this virtual environment which might be the problem. Images attached of the errors I'm getting. Thoughts? ------------ |
Chris Katko
Member #1,881
January 2002
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Sounds like a path or permissions issue if it can't find/open a file. Try running administrator / in a different folder? Make sure there are no spaces in folder paths? (Doesn't look like there are.) Anyone got a link to those win binaries? I never tested them so I can test on my machine if you want. -----sig: |
Onewing
Member #6,152
August 2005
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Thanks, Chris. Good thoughts. Unfortunately, it didn't work. The windows binary pack is in the depot if you want to try it out. I reviewed the games I could and gave a base score for the others that I wasn't able to review. ------------ |
SiegeLord
Member #7,827
October 2006
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Here's an OSX bundle for Dr. Forest: https://www.dropbox.com/s/jqpmq5n7vujjgy2/DrForest.zip?dl=0 I had a bit more trouble with Peppy Peptide Puzzle on the account of it using shaders, and that interacting oddly with OSX, but I am sure I can resolve it, just not this second (a bit late here, hah!). I'm getting pretty good at this OSX compilation thing . "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
amarillion
Member #940
January 2001
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It's too bad you had trouble compiling my entry. I've never tried compiling any of my games on a Mac, and I don't have one laying around either. So I'm afraid I can't help you very much. -- |
SiegeLord
Member #7,827
October 2006
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And here's Peppy Peptide Puzzle: https://www.dropbox.com/s/iuleclxjtgpg1uw/PeppyPeptidePuzzle.zip?dl=0 Here are the changes I had to make for this one: - Switched to using al_run_main instead of the main addon. It's just more reliable, in my experieince. "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
amarillion
Member #940
January 2001
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Hey, any chance you can share the fixed source code back? Then I'll add the fixes to the next version. edit: By the way, gl_FragCoord is available from GLSL 1.10: Perhaps 1.30 is not supported on OS X, but earlier versions are. Perhaps it can be made to compile with #version 120 or #version 110. -- |
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