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Downloading alleg40.dll
alleg40.dll
File details: The Allegro DLL
File Size: 455.51 KB
The file should begin downloading shortly. If not, click here.
About Set Up Us The Bomb !!!: Set Up Us The Bomb !!! is a multiplayer (on one computer) 3D game where you drive around in little hovercraft and drop bombs everywhere, attempting to blow each other up. It was a team effort between Bob, Bob's friend Dgege, CJ, CJ's friend Alberto, and me, for The Allegro Team Competition ( http://www.student.wau.nl/~martijni/teamcompo/ ). Version 0.4, from the competition, was a mess. This release is Version 0.8, and it's a lot more stable and playable than Version 0.4.
Features:
- Multiple resolutions
- Multiple languages
- Plusieurs langues
- Multiples idiomas
- Animals from Sheep
- About ten different power-ups (they appear when you smash into the animals)
- Persistent blood
- Rippling water
- Particle explosions blended on the inside but sharp on the outside (see http://www.allegro.cc/forums/view_thread.php?_id=162982 )
- Music played with DUMB
- Really cheesy sound effects
- Artificial stupidity (seriously; there hasn't even been any attempt to make them think yet :P)
- Graphics so real they will kill you ;)
No networking I'm afraid, but I'll try and implement that one of these days...
Enjoy :)
The zip contains DOS and Windows executables, and source code. There are makefiles, but if they don't work, just compile and link all the src/*.c files together (don't use src/misc/runner.c). When compiling, specify 'include' and 'src' as directories to search for include files (that's -Iinclude -Isrc on gcc; capital i, not small L). You need to link with -laldmb -ldumb -lalleg, or -laldmb -ldumb `allegro-config --libs`. (Those are small L, not capital i).
The Windows build requires alleg40.dll. You might already have this file. If not, put it in c:\windows\system or somewhere else that's in the path; that way all Allegro programs can share it, which is the only reason to use a DLL instead of doing a static link.
This information is available at the following URL with hyperlinks:
http://www.allegro.cc/forums/view_thread.php?_id=199996
About the developer: A game developer at heart, I have been writing games with Allegro since 1999, and I have unfinished projects aplenty to show for it. I care very much about the quality of my games and what people think of them, so please do leave opinions on this site or send comments to me.
I graduated from Cambridge University UK in Computer Science in June 2004. I did Geology in my first year there, which was fun. I took French A-level at school, and as of summer 2003 I am learning Japanese by self-study (while trying not to forget my French). I used to study art, and I still try my hand at it from time to time. I play the piano and compose music.
As of August 2004 I am working as a Mini-Games Developer for a very nice company in Cambridge.
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Screenshots
Public Opinion Overall Rating: 9.0 8This is a fun game, the AI could use work, I agree with that, but come on, the title is really the bomb. 8Great presentation, great theme, wacky sounds and audio. However, without even playable AI there is no gameplay. 10A great game: the graphics, the sound, the gameplay. The only thing that really needs improvement is the rock-stupid AI.
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